![]() ![]() At 128 pages and taking characters from 5th to 10the level or higher, it is really an entire campaign that will take players many hours and late-night gaming session to complete. ![]() I hesitate to call Red Hand of doom an adventure. Player’s Handbook™ Dungeon Master’s Guide™ Monster Manual™ Can they shatter the armies of the enemy, or will Azarr Kul’s dreams rain destruction upon the human lands?įor use with these Dungeons & Dragons® core books Confronted with the relentless advance of Azurr Kul’s horde, the characters must undertake vital missions to influence the outcome of the war. Red Hand of Doom is a Dungeons & Dragons adventure designed for characters of levels 6-12. “I am Azarr Kul, Son of the Dragon!” the warlord bellowed. He stood upon a precipice and raised his arms. A hundred bright yellow banners stood beneath him, each marked with a great red hand. One by one the tribes fell silent as the warlord rose up, red scales gleaming along his shoulders, horns swept back from his head. From the phalanx emerged a single champion. The Wyrmsmoke Mountains shook with the thunder of ten thousand screaming hobgoblin soldiers. ![]()
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